Turbo the Tortoise

Turbo the Tortoise

Turbo the Tortoise cover (Commodore 64)
Developer(s) Visual Impact
Publisher(s) Hi-Tec Software
(re-release) Codemasters
Artist(s) Jarrod Bentley, Dennis Mulliner
Composer(s) Gerard Gourley
Platform(s) ZX Spectrum, Amstrad CPC, Commodore 64
Release date(s) 1992
Genre(s) Platform
Mode(s) Single-player
Media/distribution Cassette
System requirements

48K RAM (ZX Spectrum)
64K RAM (Amstrad CPC / Commodore 64)

Turbo the Tortoise is a platform video game published in 1992 by Hi-Tec Software, developed by Visual Impact for the ZX Spectrum, Amstrad CPC and Commodore 64.[1]

Contents

Plot

Turbo, (initially named Wal) is a pet tortoise of a scientist named Dr. Mulliner, which one day hibernates inside his "Matter doesn't Matter" chamber. Dr. Mulliner and his assistant Beckett, unaware of this fact, decide to start the generators to make way for his latest experiment on cybernetic technology. While the experiment itself is a disaster and part of the equipment is damaged due to the presence of the tortoise on the chamber, this granted Turbo with "Super Tortoise Powers". Since the experiment cannot be restarted due to lack of supplies, Dr. Mulliner assigns Turbo the task of finding and retrieving the six vital components for his experiment which are scattered in six different time periods.[2]

Reception

 Reception
Review scores
Publication Score
Your Sinclair 94%[3]
Sinclair User 85%[4]
Zzap!64 81%[5]
Awards
Entity Award
Your Sinclair YS Megagame

Turbo the Tortoise was well received with highly positive reviews from several publications of its time.

Reference

  1. ^ Turbo the Tortoise on World of Spectrum
  2. ^ Original game instructions
  3. ^ "Turbo the Tortoise". Your Sinclair (79): 12. July 1992. 
  4. ^ Rand, Paul (August 1992). "Turbo the Tortoise". Sinclair User (126): 20–21. 
  5. ^ King, Phil (July 1992). "Turbo the Tortoise". Zzap!64 (86): 57. 

External links